Effective: June 2025 · Last reviewed: June 2025
BubbleWave — Deep Pop uses an ocean-aquamarine palette inspired by deep-sea bioluminescence. It is a reflex game where players pop rising bubbles before they escape through the surface. Starts with 12 pops. Free for personal entertainment; no account or payment required.
No purchases. No currencies. No loot boxes. No gambling. No prizes.
Using BubbleWave means you accept these Terms. You're free to stop at any time.
No payment screen, no virtual economy, no randomised paid rewards, no premium unlocks, no prize competitions.
Personal non-commercial play only. Automated scripts, bots, and commercial redistribution are prohibited.
All game design, code, art, and branding belong to the BubbleWave team. Google Fonts are used under the SIL Open Font Licence v1.1.
BubbleWave spawns normal, toxic, and gold bubbles that rise from the bottom. Normal bubbles score based on size × wave. Gold bubbles score 200 points. Toxic bubbles cost 1 pop if tapped. Normal bubbles that escape the top cost 1 pop. Wave number increases with score. Spawn rate and rise speed increase each wave.
Mechanics are explained on the in-game start screen. Difficulty parameters may be adjusted in future updates.
Provided "as is" without warranty. No guarantee of uptime or local score preservation.
As the game is entirely free, our total liability shall not exceed zero.
We collect no personal data. See our Privacy Policy.
These Terms may be updated as BubbleWave evolves. Continued use signals acceptance.